Profile PictureAnton Dann
€25+

Rhino FLIP Simulation Houdini Files

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Rhino FLIP Simulation Houdini Files

€25+
2 ratings

Bring a full production-quality water FX shot into your Houdini workflow.
This project shows how I created a Rhino running through water in Houdini with efficient layering of FX and

What’s Included

  • Full Houdini project files used to create the shot (incl. simulation caches for frame 1054)
  • FLIP simulation setups (low-res base + high-res upres around the Rhino)
  • Splash upres system using velocity filtering on existing splashes
  • VDB clipping using camera's frustum to keep combining and meshing lightweight
  • FX integration setups: wetmap for the Rhino & dripping water trails,
  • Shading & Lookdev in Solaris using MaterialX & the Ocean Procedural LOP
  • Layered rendering workflow including a “cheap beauty pass” setup for fast utility exports

Why It’s Useful

If you’ve ever tried running large-scale water simulations in Houdini, you know how resource-hungry and crash-prone they can be. This project demonstrates how to keep things efficient while still achieving cinematic detail.

Perfect For

  • FX artists who want to study an advanced FLIP workflow
  • Students and freelancers looking for reference setups
  • Anyone who wants to dissect and reuse parts of the scene for their own projects

What's not Included:

  • Environment used for rendering
    • Megascans assets (Rocks, Background Mountains)
    • Trees
  • Rhino Animation Files
    • please download them on your own, as I cannot distribute them myself here
  • Simulation Caches (only one frame included for final caches)
  • Render Layers
  • Nuke Script






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Size
352 MB

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